Raw LLM Responses
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G
Eventually we’ll be working for AI. Why should it work for us if it’s so much sm…
ytc_UgxfUewgg…
G
I wasn't expecting to feel this unsettled watching an interview... but here I am…
ytc_UgwsPJ7q0…
G
It's probably because other than a few isolated incidents, groups of vigilante s…
rdc_ebwh7ao
G
Just to preface there’s been a surveillance state according to higher class SW w…
rdc_nizlyra
G
and if ai understand the reality , we can't , i dont'know what will happen , ma…
ytr_Ugw0FV92t…
G
I bet some of the people who don’t give a shit about job displacement may start …
rdc_fct3go0
G
This is total clickbait BS! AI is just regurgitating all that humans have put o…
ytc_UgzFtLDnX…
G
It would be interesting to consider Moores law when aplied to AI. Will this be s…
ytc_UgxnzGlkG…
Comment
The problem with video games and movies is that unless you can learn all of the skills yourself, which only 0.01% of people can. Then you’re gonna need a team of 15-100 people. Which means you’re gonna need millions of dollars. Which means the people who have the most creative control over projects are investors who don’t give a shit about art.
Obviously with AI you have a ton of slop, which sucks. But you don’t have to let the AI auto complete everything and make slop out of it. There is the potential to be more specific with it and tweak every detail until you get exactly what you want… though usually the only people who can reach this level of specificity are traditionally trained artists.
And not that I’ve played or seen anything good made with AI lmao… but I can’t say that won’t change someday.
youtube
2026-04-25T01:1…
♥ 1
Coding Result
| Dimension | Value |
|---|---|
| Responsibility | company |
| Reasoning | deontological |
| Policy | liability |
| Emotion | outrage |
| Coded at | 2026-04-26T23:09:12.988011 |
Raw LLM Response
[
{"id":"ytc_UgxuzxIdlsSI6EpCA354AaABAg","responsibility":"none","reasoning":"mixed","policy":"none","emotion":"resignation"},
{"id":"ytc_UgzgseUncmk78jI_rGF4AaABAg","responsibility":"user","reasoning":"deontological","policy":"liability","emotion":"outrage"},
{"id":"ytc_Ugz468yTfYKuJ6q2e7h4AaABAg","responsibility":"ai_itself","reasoning":"virtue","policy":"industry_self","emotion":"approval"},
{"id":"ytc_UgxUS3qimfxmh1aEJ5B4AaABAg","responsibility":"developer","reasoning":"consequentialist","policy":"regulate","emotion":"fear"},
{"id":"ytc_Ugydp32IO22ng073KD94AaABAg","responsibility":"company","reasoning":"deontological","policy":"regulate","emotion":"outrage"},
{"id":"ytc_UgwyF1-H_y-GoQV8Y214AaABAg","responsibility":"none","reasoning":"mixed","policy":"none","emotion":"indifference"},
{"id":"ytc_UgzrZWKNXa7vY5d6Eih4AaABAg","responsibility":"distributed","reasoning":"consequentialist","policy":"regulate","emotion":"fear"},
{"id":"ytc_UgxT-i_2JT6mI7uyNMF4AaABAg","responsibility":"company","reasoning":"deontological","policy":"liability","emotion":"outrage"},
{"id":"ytc_UgwhzfqWPiygWUJCZp94AaABAg","responsibility":"user","reasoning":"virtue","policy":"none","emotion":"indifference"},
{"id":"ytc_Ugwygc3qrVGkOoKrcBJ4AaABAg","responsibility":"none","reasoning":"mixed","policy":"none","emotion":"indifference"}
]