Raw LLM Responses
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G
The only thing that kept previous extreme forms of power from staying absolute w…
ytc_Ugw6AvKiI…
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Great. Climate change, nuclear war, over population, scarcity of water and food,…
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Then in terms of the moderator he should ban everyone since the way of the world…
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I just trained an AI on your content! Ill be sure to give you credit.…
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Humans should not turn the key on Pandora's Box. If AI is going to be logical hu…
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AI didnt say 10+2=15, he meant that 'Let a sleeping dog lie, dont give seven shi…
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Developer here, I’ve tried using chat gpt to work,and although is a nice assista…
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If AI is increasing productivity, then we should shorten the work week. That wou…
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Comment
Good start for considerations around AI and art issues in game design. Would have loved a further discussion of where all this can go as AI gets integrated into more systems, e.g. AI quest creations in MMOs.
Can easily see this heading into training an AI on your game's quest system to generate not just art, but common quest writing campaigns, the placement of where the quests should be in your world (and on average) and the generation of that quest from start to finish, massively scaling up the number and more intricate kind of quests rather than the basic "go kill 5 hogs" grind.
youtube
2023-02-09T00:3…
♥ 2
Coding Result
| Dimension | Value |
|---|---|
| Responsibility | none |
| Reasoning | unclear |
| Policy | none |
| Emotion | approval |
| Coded at | 2026-04-27T06:26:44.938723 |
Raw LLM Response
[
{"id":"ytc_UgzzdRcT_gzyQRObAed4AaABAg","responsibility":"ai_itself","reasoning":"deontological","policy":"none","emotion":"indifference"},
{"id":"ytc_UgwdUpL7z_68m4HwJxl4AaABAg","responsibility":"none","reasoning":"deontological","policy":"liability","emotion":"outrage"},
{"id":"ytc_UgzkUcNYKk5iHC6qtzV4AaABAg","responsibility":"company","reasoning":"virtue","policy":"regulate","emotion":"outrage"},
{"id":"ytc_Ugz9BiGb7dzlaMFrASt4AaABAg","responsibility":"ai_itself","reasoning":"unclear","policy":"none","emotion":"resignation"},
{"id":"ytc_UgwFtOPHjtq79oXOlJ54AaABAg","responsibility":"company","reasoning":"consequentialist","policy":"regulate","emotion":"outrage"},
{"id":"ytc_Ugy77YkKAlZMbkeL6uZ4AaABAg","responsibility":"government","reasoning":"deontological","policy":"liability","emotion":"indifference"},
{"id":"ytc_UgwFkKNMrwSICQVS26J4AaABAg","responsibility":"distributed","reasoning":"mixed","policy":"regulate","emotion":"mixed"},
{"id":"ytc_UgzabCMj_GlkNRH2w8l4AaABAg","responsibility":"company","reasoning":"consequentialist","policy":"regulate","emotion":"outrage"},
{"id":"ytc_UgyClT24tIZO3iiPQjR4AaABAg","responsibility":"none","reasoning":"unclear","policy":"none","emotion":"approval"},
{"id":"ytc_UgwC0pLkgnmLmCGZHe94AaABAg","responsibility":"company","reasoning":"virtue","policy":"ban","emotion":"outrage"}
]