Raw LLM Responses
Inspect the exact model output for any coded comment.
Look up by comment ID
Random samples — click to inspect
G
How they talk about them in this episode is a bit odd/buzzwordy. Basically when …
ytr_Ugx3s9ARY…
G
One oversight is in thinking that management- from lower to executive- constitut…
ytc_UgyqNi70t…
G
Where are they getting the T2 nuclear power packs to run all these robot plumber…
ytc_UgzjnVjOd…
G
As a dog groomer I feel my job is safe. Unless all the dogs die from AI. 😂…
ytc_UgwYp3Zdc…
G
If the Godfather of AI fears it, why the feck build it in the first place, and i…
ytc_UgxauOuU5…
G
Thank you for your comment! In the video, Sophia discusses embodying wisdom and …
ytr_Ugza2PEFS…
G
Could he have had his foot UNDER the brake peddle?
The regenerative brakes are…
ytr_UgwCS1w9S…
G
I trust FSD with my life. The driver clearly is lying, and a troll. I do not bel…
ytc_UgxMrn7d5…
Comment
The real deal and opportunity comes not from using AI to generate the files you ship, but *ship the AI models themselves* . We have seen how powerful procedural generation can be in Minecraft, Dwarf Fortress, No Man's Sky and others. This could be an immense leap in procedural generation, imagine a game world that is not only unique for every playthrough, but also changes over time. This is the dream that Bethesda tried, and miserably failed to achieve in Oblivion, Skyrim and Fallout 4 with the "radiant quests". This is not something that fits in the trend of "push 2x the polygon count every generation" type of stagnation that characterizes the last 10 years of gaming. This could revolutionize game mechanics.
youtube
2023-02-08T19:5…
♥ 17
Coding Result
| Dimension | Value |
|---|---|
| Responsibility | none |
| Reasoning | consequentialist |
| Policy | none |
| Emotion | approval |
| Coded at | 2026-04-27T06:26:44.938723 |
Raw LLM Response
[
{"id":"ytc_UgzXDZ82w33ZHxQioU14AaABAg","responsibility":"user","reasoning":"deontological","policy":"none","emotion":"approval"},
{"id":"ytc_UgyCCFkA6oGqkayWGvh4AaABAg","responsibility":"user","reasoning":"deontological","policy":"none","emotion":"approval"},
{"id":"ytc_UgyifiqR-2xFp6Cj34B4AaABAg","responsibility":"user","reasoning":"deontological","policy":"none","emotion":"indifference"},
{"id":"ytc_Ugzauk4EV2SZG-1c8eR4AaABAg","responsibility":"user","reasoning":"deontological","policy":"none","emotion":"approval"},
{"id":"ytc_Ugw4LfIR36qzX19sFqF4AaABAg","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"approval"},
{"id":"ytc_UgzqpIAJ0uJDDF5ij-V4AaABAg","responsibility":"user","reasoning":"deontological","policy":"liability","emotion":"fear"},
{"id":"ytc_Ugw9bfRiZKZdPM-lgsx4AaABAg","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"fear"},
{"id":"ytc_UgzR7QwHBKXwKC_ozV54AaABAg","responsibility":"user","reasoning":"deontological","policy":"none","emotion":"approval"},
{"id":"ytc_UgxaAg4AwxqHUJKMf-Z4AaABAg","responsibility":"none","reasoning":"mixed","policy":"none","emotion":"sadness"},
{"id":"ytc_UgyaukdCDrYoMwyZ6Op4AaABAg","responsibility":"user","reasoning":"deontological","policy":"none","emotion":"approval"}
]