Raw LLM Responses
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G
Lets accept it... Ai already is and will be better than any artist. Humans just …
ytr_Ugz15xl6z…
G
we're going to evolve or .. and . I think that ai, or agi will be based in the h…
ytc_UgxrM96f9…
G
Don't give up, keep pursuing your dream. Follow these artists and the developme…
ytr_Ugx7BEx07…
G
Exactly, a GAN trains and creates 2 models, a generator and a discriminator. Usu…
rdc_i6rn3wt
G
I don’t approve of the way it’s going about but it is an interesting tool. I fee…
ytc_UgxedF4T-…
G
LOL didnt even notice that.
Unfortunately a lot of sources and lists online do…
ytr_UgxUAt_TS…
G
They are using an algorithm called Engene that is created by a kenyan c develope…
ytc_UgzNSJm6e…
G
I don’t get why artist hate AI art! Like if enjoy drawing/painting just keep doi…
ytc_UgxwSgOCI…
Comment
Seems like in this case the AI is just acting like a mega-google or a bunch of research interns.
A human is still making the decisions at the end of the day, the AI is just wrangling all the charts and information in one place.
Makes sense, if the space is 20,000 injured soldiers, do you really want to read 20,000 charts, or have an AI read them all and give you the low down?
It's probably more effective than trusting a bunch of panicked 18 year old staff officer/interns falling apart because they're under mortar fire..
AI would be used to give medical officers an RTS/XCom style view of the situation. Imagine if you could just look at all the soldiers in treatment and see healthbars with sub stats like breathing, heart rate, computer imagery driven analysis like bleeding, missing limbs, etc.
Would let you make decisions way faster than walking your ass all around the hospital getting in everyone's way. Imagine if in the future making these decisions would be as simple as playing Mercy or the Medic from TF2, or selecting which soldiers get healed in XCom instead of well, the paper mountain hell it is now.
reddit
AI Responsibility
1648727555.0
♥ 4
Coding Result
| Dimension | Value |
|---|---|
| Responsibility | user |
| Reasoning | utilitarian |
| Policy | industry_self |
| Emotion | approval |
| Coded at | 2026-04-25T08:33:43.502452 |
Raw LLM Response
[
{"id":"rdc_i2sd5ts","responsibility":"none","reasoning":"consequentialist","policy":"regulate","emotion":"approval"},
{"id":"rdc_i2u4e7o","responsibility":"user","reasoning":"consequentialist","policy":"industry_self","emotion":"approval"},
{"id":"rdc_i2s40i9","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"indifference"},
{"id":"rdc_i2t3ztm","responsibility":"developer","reasoning":"deontological","policy":"liability","emotion":"fear"},
{"id":"rdc_i2s307w","responsibility":"none","reasoning":"consequentialist","policy":"none","emotion":"approval"}
]